Also known as: GoW 2, Gears of War 2 picks up where Delta Squad, led by soldier Marcus Fenix left off in the first game.
Graphics
Using the advanced Unreal Engine 3.5 graphics engine which will produce improvements in:
Lighting;
Polygon management;
Destructibility of environments;
Physics of rigid, soft and fluid bodies.
During cutscenes, you will be able to move the view through a dynamic camera.
When we are wounded we will leave traces of blood on the ground.
Playability
In the offline co-op mode there will be the possibility to: Set a different difficulty level for each player; Change the ending of the story through choices made in front of the cutscenes.
New easier difficulty level.
More intense and open battles against hundreds of Locusts that will act independently to offer epic large-scale battlefields.
COG platelets can be examined to find out who owned them.
Jack, the robot that accompanies Marcus, will be equipped with a screen: this way Anya will be able to dictate instructions directly from there. Once an enemy locust is killed we will be able to: Take it hostage to take shelter from the enemies and then finish it off by breaking its neck;
Finish her off by punching her;
Perform several executions on it depending on the weapon we carry. The campaign will last about 15 hours;
The cover system will be the best ever seen in a video game;
The third mission of the first act is called “The Assault”;
When we are shot down, we can crawl to safer places;
The chainsaw battle will be a fast paced animation and may sometimes end in a draw;
The stamina bar will indicate how much our character can run and fight.
Bulletproof shields will be placed on the ground to protect against enemy fire.